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Prepper Joe

the rules

2 to 6 Players, contains 98 cards in total.

game setup

The dealer shuffles and deals each player with 9 cards.

Place the remainder of the deck facedown to form the DRAW pile.

The top card of the DRAW pile is turned over and placed face-up next to the draw pile to begin a DISCARD pile.

how to win

Save the world by being the first prepper to collect a set (3 OF A KIND) of each water, food and shelter cards, without being blocked by a zombie card to survive the zombie apocalypse and WIN the game.

taking your turn

The person to the left of the dealer starts play.

At each turn, you can do one of the following: 

Discard a card from your hand faceup on the discard pile and then pick up a new card from the draw pile. 

Play a Zombie card against another player and then pick up a new card from the draw pile. 

Play an Action Card (see details below) faceup on the discard pile and perform the action as required, then pick up a new card from the draw pile.

Put down a set (3 OF A KIND) of either water, food or shelter if you have any. You can place only one set per turn. If you pick up a card that makes a set, you can only put the set down at the start of your next turn.

teams

The game can be played in teams with an even number of players, EACH member of a team must collect a set (3 OF A KIND) of ALL of water, food and shelter cards and EACH member is not blocked by a ZOMBIE card for the team to WIN the game.

zombie cards

The ZOMBIE card is a blocking card, stopping a player from placing a set (3 OF A KIND) of either water, food or shelter, down in front of them, blocking them from winning the game. 

To play a ZOMBIE card, put it FACE UP in front of the player of your choice that you wish to block. This means that the player with the ZOMBIE card in front of them can NOT lay any of their water, food or shelter sets (3 OF A KIND) down until they have killed the ZOMBIE.

To kill the ZOMBIE card, the blocked player must use a DIE ZOMBIE DIE card, by placing it FACE UP on top of the ZOMBIE card in front of them, which frees them from being blocked, then picking up the top card from the DRAW pile to complete their turn. 

action cards

Steal other players set
(3 OF A KIND)

When you play this card, you can steal ONLY ONE set (3 OF A KIND) of another player’s water, food or shelter cards to use for yourself. The player that you just stole the set from then picks up 3 cards from the draw pile.

Skip a turn

When you play this card, the next player is “skipped”.

Reverse Direction

When you play this card, the direction of play reverses.

Skip Everyone

When you play this card, all players are “skipped” and play returns to whoever laid down the card.

Wild Card

Wild cards can substitute for a water, food or shelter card, you can only use one WILD card for each set ( 3 OF A KIND).

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